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juanjuan075249



年龄: 33
注册时间: 2016-01-13
帖子: 15
来自: china
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帖子发表于: 2016-02-26, 14:39  发表主题:  And really surprising people 引用并回复页尾返回页首

strong point, but Valve plans to improve in all areas as they always do.Cooperative play is essential to any game that doesn't have a competitive multiplayer, yet some Valve games like the Half Life series and Portal lacked any coop feature whatsoever. That said, we know that Valve is able to do coop the right way, as seen in Left 4 Dead and its sequel. GameInformer has confirmed that Portal will have a coop feature of its own, and if the experience lives up to Left 4 Dead 's, it would definitely be a force to be reckoned with on the cooperative front.As always, Valve plans to innovate with their latest titles. Coop gameplay and indepth plots are not rare to video games at this point, both are expected with almost every release. New game mechanics will be introduced with Portal 2, which will help the game feel as original and newfangled as the first. Valve's Senior Product Manager, Erik Johnson, explains how Portal 2 will test your brain's cunning and craftiness in solving the game's numerous puzzles It's less about putting a portal on the wall and walking through it and more about making FFXIV Gil people think differently while they are playing the game. And making people feel smart while they playing the game. And really surprising people with this kind of video game. We're not aiming to make this an action or twitch game that seems way off track. There are many elements that we are adding to Portal 2 it's a bigger game and stands on its own but it isn't about making a really hard game. It's more interesting to simply reward your thinking. Portal 2 introduces a vast amount of additions to its mechanics, many which have not been revealed. Physical forces, such as air from a vent, or water from a hydrant, can now bleed through the portals. Another mechanic, named paint, gives players more control over the environment than ever before. Different colors of paints have varying effects on the environment. An orange paint, for example, changes the surface attributes to allow you to move at uncanny speeds, while a blue paint transforms


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